Witcher 3 modders Moonknight, Ferroxius, Crygreg, and Glassfish (who contributed to the Brothers in Arms minimize content material restoration mod) have launched the primary quantity of What Lies Unseen, a deliberate sequence chronicling the event historical past and evolution of The Witcher 3. RPG YouTuber xLetalis has put out a three-hour video going over the primary quantity, which covers a prototype model of The Witcher 3’s story that may have been upwards of 3 times so long as the sport we received. A number of the greatest adjustments and surprises on this model of The Witcher 3 embrace:
The sport was subtitled “A Time of Sword and Axe” as a substitute of “The Wild Hunt.”The Witcher 3 had a VATS-like focus system that allow you to goal weak factors on monsters.There was much more journey forwards and backwards between Velen, Skellige, and Novigrad, and plotlines and characters that have been extra contained within the last sport would prolong throughout a number of acts.Your selection between Yennefer or Triss would imply that the opposite sorceress could be absent from the ultimate third of the sport.The Witcher 2’s Iorveth appeared and had a serious position.There was a multipart heist quest in Novigrad that required allies just like the Kaer Morhen siege.The Bloody Baron’s story was very totally different, and continued late into the sport.The endings have been rather more ambiguous and melancholy.Geralt and Avallac’h would teleport to Cyberpunk 2077’s Evening Metropolis in a single quest.The sport did not have Gwent, and as a substitute noticed the return of arm wrestling and cube poker from TW1 and a couple of.
This undertaking happened due to the discharge of CD Projekt’s REDkit modding instruments, with the authors writing that prior to those instruments turning into obtainable, group information of The Witcher 3’s growth “stemmed from interviews with the corporate in addition to leaked materials that was incomplete.”
“The large breakthrough occurred in 2024 when CD Projekt RED launched REDkit for The Witcher 3,” the modders wrote within the introduction to quantity one. “Included with this growth package was a string database, containing nearly each single line of textual content that was written between the earliest and newest level in Witcher 3’s growth. From this database, we collectively labored to translate the info right into a tangible synopsis that makes up the majority of those paperwork.”
And boy is there some bulk to those paperwork: Quantity one, masking this circa-2012 stage of growth, weighs in at a doorstopper 584 pages. It comprises space descriptions, scene instructions, tough drafts of dialogue, idea artwork, and a few prototype fashions and belongings nonetheless accessible in REDkit. The overarching story was nonetheless the identical: Discover Ciri, combat the Wild Hunt, discover Velen, Novigrad, and Skellige, however there simply would have been far more of it. The maps and areas appear to have been selected very early in growth, and this longer sport would have had much more backtracking between zones because the story went on. Lots of stuff that is aspect content material within the last sport would have been integral to the principle quest right here, and there have been additionally much more new or returning characters to fill issues out.
“In contrast to the 2013 and 2014 builds of the sport, we can’t be sure as to what the 2012 construct seemed like at this level in growth,” the staff wrote. “Most characters, places, and different entities would have been utilizing placeholders and the environments have been nonetheless being sculpted. As such a lot of the photos we included are idea arts or early belongings and places. Nonetheless, a couple of work-in-progress fashions from this time interval did make it into the sport recordsdata.”
As for why the sport was rescoped, that does not take a number of experience or creativeness: The Witcher 3 is already a large sport with a popularity for being troublesome to stay with and full, regardless of its high quality. No person would have been in a position to beat this rattling sport if it was 150 hours (an estimate quoted by the modders a number of instances in quantity one) simply to complete the principle quest. It additionally would have been an extremely taxing sport to ship in any form of affordable timeframe.
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The Novigrad plotline particularly simply looks as if a large number on this iteration of The Witcher 3, with far more characters and complicating parts. With that stated, there are various situations specified by quantity one which made me go “Wow, that may have been rad as hell.”
The serial killer quest in Novigrad would have uncovered a hidden vampire society within the metropolis, like one thing out of Vampire: The Masquerade. The killer would have been a rogue member of this group, with the opposite vampires serving to your investigation whereas the Witcher 1’s Shani would have made an look. Each of those concepts could be revisited in The Witcher 3’s DLC. The Witcher 2’s Iorveth was additionally meant to have a serious position on this model of Novigrad, and I’ve at all times actually missed the character in The Witcher 3.
The sport’s endings have been additionally a lot darker it doesn’t matter what selections you made. Stopping the White Frost would require Ciri and Avallac’h’s deaths, and conserving Ciri alive would imply permitting the world-eating pressure to proceed unabated, in addition to an emotional last boss combat with an emotional, betrayed Avallac’h who, on this model of the sport, had a extra developed and pleasant relationship with Geralt. The empress of Nilfgaard ending was very totally different however tonally much like the ultimate sport, however Ciri’s Witcher ending would have seen her rapidly turn into disillusioned with the monster searching life-style, whereas she additionally felt responsible about Avallac’h’s demise and the White Frost’s continuation. Ciri would then resolve to journey the planes trying to find one other technique to cease it.
The downscoping of The Witcher 3 jogs my memory of all of the areas and concepts Larian has talked about having minimize from Baldur’s Gate 3: Extra will not be at all times higher, and these unbelievable video games required some disciplined, troublesome choice making to make sure that they have been effectively paced and in a position to be delivered on-time and on-budget. Greater than the rest, I recognize the historic worth of what Glassfish, Ferroxius, Moonknight, Crygreg, and xLetalis are doing: Shedding mild on the artistic course of behind the most effective video games ever made. I will be desirous to see what’s revealed by the later volumes of What Lies Unseen.